Takuya

Takuya Reyes
Jesus Zone
Born: 12.05.1983


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Copyright Ó Takuya 2005
All Rights Reserved

Pi Story
8/24/2007 11:59:00 午前

The World of "Pi", a universe contained in a giant egg. Just a background story for a new MMORPG that's in the works for an English translation. But with all the new MMORPGs coming out these days, why am I focusing on a game that doesn't sound like much based on the title?

Well, from the looks of things regarding game features, information I gathered from GameNGame.com, this is quite possibly the most exciting and non-linear MMORPG ever made. I'll give a short description on some of the most striking features that I read about that the game claims to offer.

Adorable Graphics
It's a 2D, horizontal-scroll MMORPG (if you know those old beat-em-ups like Streets of Rage, it's like that). Personally I never liked the idea of 2D, horizontal-scroll MMORPGs, because it rather limits the world. What's beyond the horizon? You'll never know, because you can't even go past the bounds.

But still, the game has cute storybook-style graphics, which is always a big plus factor for me. It also means that even low-end machines can run this game without much problems.

Cute graphics.

Variable Storyline (Freedom of Choice) What this means is that your decisions will affect the storyline you end up with. While many games already offer this, Pi Story took it a step further by allowing you to make alternative choices. E.g., straight from the GameNGame website: "So you went to kill a monster because the village people asked you to… but the monster is begging you to let him go. What will you do? The story changes, according to your decision."

Instant Dungeon System
They have an automatic random dungeon generator, so you don't get tired of monotonous dungeons with the same repetitive strategy for your party. This goes in relation to the variable storyline feature. "Visit another party member's dungeon, or change the structure of the dungeon you are in through our multi scenario quests. The game storyline and dungeon change and adapt themselves according to the choices you make."

In a dungeon.

Character Customization

I don't know the depth of this feature, but anything beyond giving us just 4 choices of hairstyles and hair colors, and changing your outfit only by level-based armor is good. And for them to advertise this, it probably does go beyond that. From the looks of the screenshots on GameNGame.com, it's pretty good. Even clothing seems to be customizable, as I see a lot of characters in fun-looking outfits without being armor. I hope there are dyeing options, as well.

STUFF TO DO
Yeah that's right, there's stuff to do in the game other than hunting. This is a key feature that most games overlook, but I think should be a standard in all games. In Pi Story, you can farm, fish, mine and cook (and the usual crafting options, such as making potions and weapons). And the GameNGame.com website advertises that there are more "fun-filled activities". You can even raise pets.

All in all, it sounds like a fun and dynamic game that you can play casually. There's even a housing system, which is basically a spot on the website that allows you to conduct simple business such as leaving messages for players, and making trades and sales without logging on to the game. It's probably to compensate for the lack of space that 2D side-scrollers have. But the point is, if you don't feel like getting into the game, and you just want to see if something-or-other item has been sold already, you can check it on the website quickly and easily.

I'm looking forward to this game. It's in closed beta, but I'll definitely be there for the open beta.

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