In Space Cowboy Online (I play on Trimus server), we went through another Mother Ship Defense. I didn't get to take any screenshots (though I wanted to). Despite what happened the last time we were defending, this time the outcome was surprisingly good. We not only successfully defended our mother ship, but our strategy was so far superior to the opponent's that even if we were outnumbered, we didn't lose much ground. We were able to stop every significant advance. We fought in Den A to stall, then there was a lot of fighting in Crystal Cave (about an hour's worth of fighting), afterward we fell back to the Desert of Ardor, in which they made no successful advance at all. With 30 minutes left to defend the mother ship, the mother ship was still at 100% health, and nobody could get past our defenses. This was when we heard that the leader of the B.C.U. had logged off, and pretty much everybody had given up.
Yeah, our rebel A.N.I. forces did what we were even musing on about just hours before as being impossible: holding a successful mother ship defense even if we're outnumbered. Kudos to all the rebels for being organized. Almost everybody followed orders and held their posts properly. Kudos to our leader Sarinaka for thinking of the layered defense strategy, and being able to organize it.
Soon after, with the momentum in our favor, and the leader of B.C.U. gone, we decided to attack their mother ship. I didn't have enough time to help out much on this one, but I have a feeling that we won that one too.
Today's MS Defense was fun, and I look forward to more big wars like this in the future.
ラベル: SCO, Space Cowboy Online